Hi Robert,

Thanks for the update.  I rebuilt today and retried.  It does fix the problem 
in the test app I sent.  It also fixed scaling problems in one of our primary 
applications.  But it does not fix the problem in my other full-scale 
application.  But two out of three apps isn't bad!

I will try to remodel parts of that application in osgtext again on Monday to 
see if I can reproduce the bad behavior.  I'm guessing it's due to something 
strange we're doing with the projection matrix that is unexpected.

Thanks for the support.  I will let you know on Monday if I can get a 
reproducible example or not.

 - Dan



-----Original Message-----
From: osg-users [mailto:[email protected]] On Behalf 
Of Robert Osfield
Sent: Saturday, May 05, 2018 10:51 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 2 tagged

Hi Dan,

Thanks for the test program.  I was able to reproduce the odd scaling
behaviour and have redone the scaling code so it now ties the scale to
the vertical axis and now handles the resizes consistently.  I have
checked the fix in the OpenSceneGraph-3.6 branch and master.

Could you test it out on your application and let me know how you get
on.  If this goes OK then I'll tag 3.6.1-rc3

Robert.


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