Hi Robert, Thanks for the update. I rebuilt today and retried. It does fix the problem in the test app I sent. It also fixed scaling problems in one of our primary applications. But it does not fix the problem in my other full-scale application. But two out of three apps isn't bad!
I will try to remodel parts of that application in osgtext again on Monday to see if I can reproduce the bad behavior. I'm guessing it's due to something strange we're doing with the projection matrix that is unexpected. Thanks for the support. I will let you know on Monday if I can get a reproducible example or not. - Dan -----Original Message----- From: osg-users [mailto:[email protected]] On Behalf Of Robert Osfield Sent: Saturday, May 05, 2018 10:51 AM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 2 tagged Hi Dan, Thanks for the test program. I was able to reproduce the odd scaling behaviour and have redone the scaling code so it now ties the scale to the vertical axis and now handles the resizes consistently. I have checked the fix in the OpenSceneGraph-3.6 branch and master. Could you test it out on your application and let me know how you get on. If this goes OK then I'll tag 3.6.1-rc3 Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

