Hi Indeed derivation is the answer and overriding Code: virtual bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us );
should be sufficient Cheers loopy wrote: > Hi, > I need to "hook" into the TrackballManipulator to provide feedback to the > user. As the user rotates the model, I want to get the matrix and extract > Euler angles. > I'm stuck at how to get notified when the when the view matrix changes. > Should I derive a new class from TrackballManipulator ? > > OSG 3.4.1 > Thanks > Andrew ------------------------ Twirling twirling twirling toward freedom ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=73569#73569 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

