Hi Gedalia, On 13 May 2018 at 17:01, Gedalia Pasternak <[email protected]> wrote: > Does that mean it’s used incorrectly in > OcclusionQueryNode::getPassed()? That was what I was basing my understanding > on.
I'm not the author of OcclisionQueyNode so I have to look it up, jikes, yep it shouldn't be using TraversalNumber, it should be using nv->getFrameStamp()->getFrameNumber(). I we amend the code and get it checked in, but it'll have to wait a little longer as it's dinner time!! :-) Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

