Hi Sebastian and Julien,

thanks for your comments. I tried your suggestions without success, even output 
image in different formats (BMP, PNG, TIFF...). It is funny, because I can 
handle the image data as GL_FLOAT, but the image is only properly written in 
disk as UNSIGNED_BYTE.

At this moment, this process is not more necessary to me, however a work around 
can help more people.

Thank you!

Cheers,
Rômulo

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http://forum.openscenegraph.org/viewtopic.php?p=73660#73660





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