Hi, Tank you for your answer, Robert. The fps speed up when i cut from scene all 3d bounding boxes ( a mesh version of AABB). There is a perceptible improvement. Anyway, some day ago i started with a small program how to use draw instancing in Openscenegraph. Just now i'm evalutating to write a 2nd version of my lod system in order to use Geometry Instancing. In this way i release CPU to execute a draw call for each node when on frame it needs to draw.
Thank you! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74137#74137 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org