On Thu, 28 Jun 2018 at 13:06, Sebastian Messerschmidt <sebastian.messerschm...@gmx.de> wrote: > @Robert: > Any insights?
The original osg::Uniform class is a bit of unwieldy mess. In hindsight we shouldn't have gone for this particular implementation as it's a bit too open ended. In master I have written a osg::UniformBase class and a template uniform class that enables use to create a series of explictly typed uniforms such as IntUnfirom, FloatUnfiorm etc. This scheme is a bit more robust when it comes to being able to easily pick the type you want. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org