Your code works when my laptop is using Intel graphics, but when I switch to 
Nvidia graphics, the glGetString calls fail for some reason (maybe the GL 
context isn't switching?).  Strange.
Switching the whole app to single-threaded works for both.

Ryan

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74297#74297





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to