robertosfield wrote: > > Personally I think Qt is broken in a number of ways. It's really time > that the computer industry had a C++11 based cross platform Windowing > API so we can all dump Qt, >
I would agree QT is not perfect but on the flip-side - It is the 'last man standing' of x-platform UI's. - It's actively developed using the latest C++11/14 standards and supported by both a commercial organization and a robust LGPL community - Is has a new lease of life through PyQT5 and PySide being the 'de-facto' way to build Python based desktop UI's. - QML is quite interesting I don't know why QT and OSG seem to fight each other so much, but it seems a PITA to get things working properly as the OP and I have both found mysterious issues popping up that require trips into the debugger and the QT and OSG source. I had to advocate for OSG as other developers were keen to use QT3D instead. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74404#74404 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org