Hi Glenn, Thanks for the note. When I just back onto OSG maintenance work I'll have a look into it. Should be in the next week or two.
Robert. On Tue, 31 Jul 2018 at 15:54, Glenn Waldron <[email protected]> wrote: > > Robert, > I would like to make you aware of two thread-safety issues in osgText: > > Font::getGlyph() is thread-safe, but it returns a shared Glyph object that > also needs protection. Glyph::getOrCreateTextureInfo, getTextureInfo, and > setTextureInfo can fail when creating Text objects from different threads. > > Font::getCachedStateSets() returns a container that can be modified by the > Text::createStateSet() method. This container also needs mutex protection. > > Glenn Waldron > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

