Seconded, yes. You can also potentially make hierarchical structures of the graph to improve the performance of the intersection process.
You would not need ODE. You could even construct an OSG loader to deserialize the sphereville graph natively so that you could use OSG's databasepager and LOD tools to roam around the graph loading and unloading the bounds dynamically. On Thu, Sep 13, 2018 at 1:54 PM Jan Ciger <jan.ci...@gmail.com> wrote: > > On Thu, 13 Sep 2018 at 14:45, Scott Schultz <prvt...@yahoo.com> wrote: > >> ;tldr version: >> >> Given a start point and end point, can OSG give me a list of collisions >> with geometry along the specified line segment? >> >> > Sure it can do that. There is even an example in the repository for it: > > https://github.com/openscenegraph/OpenSceneGraph/blob/master/examples/osgintersection/osgintersection.cpp > > J, > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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