I have checked and it seals to work. you also must launch the example in a directory containing skinning.vert Did you do that? check error outputs ...
donvito wrote: > sure I made both changes of course. > Please run the example by yourself and you will see the same issue. > G > > > > mp3butcher wrote: > > Mmmh I compiled 3.6 only to pr and checked the results... > > Are you sure you've applied the hack to avoid ss sharing? > > You need both the source correction AND the example hack in order this to > > work > > > > > > donvito wrote: > > > Nope, the same result sorry. > > > Do you have a chance to test the example on your side? > > > Thanks > > > G > > > > > > > > > mp3butcher wrote: > > > > You'reright, > > > > there is a diff between my git and the release 3.6 > > > > > > > > the problem seams to be in osgAnmiation/BoneMapVisitor > > > > by removing apply(Node&) function make all work > > > > If you can validate this change, i would make a pr to fix it > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/pull/650 > > > > > > > > donvito wrote: > > > > > Uhmm, actually it seems not enough. > > > > > As you can see in this screenshot the nathans are still in T-pose > > > > > while playing... > > > > > > > > > > Thanks > > > > > Giuseppe > > > > > > > > > > > > > > > mp3butcher wrote: > > > > > > Hi, > > > > > > It comes from a know bug: > > > > > > HardwareTransform doesn't support RigGeometry sharing StateSet. > > > > > > One day, I may correct the exampple myHardwareTransform in order to > > > > > > use one overall bonemap common to multiple rigs... > > > > > > You can make example work adding this line before copyFrom > > > > > > > > > > > > Code: > > > > > > > > > > > > > > > > > > rig.getSourceGeometry()->setStateSet( (osg::StateSet*) > > > > > > rig.getSourceGeometry()->getStateSet()->clone(osg::CopyOp::SHALLOW_COPY)); > > > > > > // copy shallow from source geometry to rig > > > > > > rig.copyFrom(source); > > > > > > > > > > > > > > > > > > > > > > > > Thank you! > > > > > > > > > > > > Cheers, > > > > > > Julien > > > > > > > > > > > > > > > ------------------------ Twirling twirling twirling toward freedom ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75132#75132 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org