Hi All, I have a file format that is laid out as follows:
[t:tsd,n:b_t_grs01_rvr_fall-bottom-08-static] { b dither = false; b hasalpha = false; layer1alphaarg1 = texture; layer1alphaarg2 = diffuse; layer1alphaop = modulate; layer1colorarg1 = texture; layer1colorarg2 = diffuse; layer1colorop = modulate2x; i layer1numframes = 1; f layer1secondsperframe = 0.0; layer1texture1 = texture_filename1; f layer1ushiftpersecond = 0.0; b layer1uwrap = true; f layer1vshiftpersecond = 0.0; b layer1vwrap = true; layer2alphaarg1 = texture; layer2alphaarg2 = current; layer2alphaop = arg2; layer2colorarg1 = texture; layer2colorarg2 = current; layer2colorop = modulate; i layer2numframes = 1; f layer2secondsperframe = 0.0; layer2texture1 = texture_filename2; f layer2ushiftpersecond = 0.0; b layer2uwrap = true; f layer2vshiftpersecond = 0.5; b layer2vwrap = true; i numlayers = 2; i texturedetail = 2; b timesyncanimation = true; } I want to create a layer between this and osg StateSet commands. Has anybody attempted to do this? Is there an easy way to do the mapping? Or will it be parse -> set settings -> and then parse. Ideas are welcome. Thanks, Sam
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