On 6/2/19 22:57, Jan Brejcha wrote:
> I found a related issue on Github, seems solved 
> https://github.com/openscenegraph/OpenSceneGraph/issues/637

Yes, seems to work around the issue, but I wouldn't call it being solved.

The cmake files are broken, because they set the necessary environment *after* 
the
compiler is detected and checked.

I've created a pull request with cleanups and fixes for macOS 10.14.
https://github.com/openscenegraph/OpenSceneGraph/pull/711

Cheers,
/ulrich



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