On 6/2/19 22:57, Jan Brejcha wrote: > I found a related issue on Github, seems solved > https://github.com/openscenegraph/OpenSceneGraph/issues/637
Yes, seems to work around the issue, but I wouldn't call it being solved. The cmake files are broken, because they set the necessary environment *after* the compiler is detected and checked. I've created a pull request with cleanups and fixes for macOS 10.14. https://github.com/openscenegraph/OpenSceneGraph/pull/711 Cheers, /ulrich
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