Hi again,
last one, I promise. 
:)

Reading Robert's answer at http://forum.openscenegraph.org/viewtopic.php?t=14093

I think that the inverse of the original transform needs to be there to 
compensate for the scaling (i.e make bigger the normal if the original tranform 
makes the model smaller).

But then the normalisation invoked in the code shoulr only happen depending on 
the use of GL_NORMALIZE and GL_RESCALE_NORMAL.

I think I'm going to sleep over this. 

Cheers,
Claudio

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=75631#75631





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