One of my guys pointed out this recent addition: https://github.com/KhronosGroup/GLSL/blob/master/extensions/nv/GLSL_NV_ray_tracing.txt
On Wed, Feb 20, 2019 at 9:47 PM Chris Hanson <xe...@alphapixel.com> wrote: > > Well, I was wondering if there was an OpenGL RTX API anywhere, but it > doesn't seem there is. > > Vulkan would appear to be the way to go for the future, but since that's > not ready for the oven yet (don't even have all the mise en place), it > might be we just have to make a utility library to shovel OSG data into > OptiX and let it do the work for now. There's always going to have to be > some kind of bridge from OSG to either Vulkan or something else if no > OpenGL support extension ever appears. > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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