Hi Bruce,
On Thu, 11 Apr 2019 at 00:37, Bruce Clay <bclay1...@gmail.com> wrote: > Is there a way to programmatically determine the index when a slave camera is > added to insure the correct one is removed? I just looked t include/osg/View header and found : unsigned int findSlaveIndexForCamera(osg::Camera* camera) const; Another approach you could take would be to add all the slave Camera you want and then enable/disable then by setting the respective Camera NodeMask to 0x0 and 0xffffffff to toggle it off/on respectively. This way you could avoid needing to add/remove them. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org