Hi Catalin On Thu, 18 Apr 2019 at 10:12, Catalin Flower <inbox....@gmail.com> wrote: > My question is: What happens during cull and draw traversal, is the traversal > mask used there also? Are some nodes skipped in update traversal but not > skipped in the next two traversals?
The draw traversal doesn't touch the scene graph nodes so NodeMasks/TraversalMask have no baring on it. The OSG's cull traversal builds the internal rendering graphs each frame and the draw traversal simply traversals these rendering graphs. So to control the draw traversal you use the masks in the cull traversal. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org