Hi, everyone. In order to make geometrys in my scene to be transparency, I have 
studied osgoit code. and I am sure "order independent transparency" will be the 
right way for me. But problems happened when i develop this function in my 
application.

In my application, i used osgViewer::CompositeViewer to render scene but not 
osg::Viewer that used in osgoit. Everything is well when use osg::Viewer, as 
showed in below picture. But in my application, all geometries disappeared when 
i add them into DepthPeeling transparency scene.



is there some special settings should be set for  "order independent 
transparency" in osgViewer::CompositeViewer. I have no solution for this 
problem after searched forum many times. 

Can anybody give me some suggestions about this situation. Thank you very much!



Thank you!

Cheers,
Yu[img][/img]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76291#76291




Attachments: 
http://forum.openscenegraph.org//files/geometrydisappeared_102.png
http://forum.openscenegraph.org//files/well_transparency_206.png


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