Hi, everyone. In order to make geometrys in my scene to be transparency, I have studied osgoit code. and I am sure "order independent transparency" will be the right way for me. But problems happened when i develop this function in my application.
In my application, i used osgViewer::CompositeViewer to render scene but not osg::Viewer that used in osgoit. Everything is well when use osg::Viewer, as showed in below picture. But in my application, all geometries disappeared when i add them into DepthPeeling transparency scene. is there some special settings should be set for "order independent transparency" in osgViewer::CompositeViewer. I have no solution for this problem after searched forum many times. Can anybody give me some suggestions about this situation. Thank you very much! Thank you! Cheers, Yu[img][/img] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76291#76291 Attachments: http://forum.openscenegraph.org//files/geometrydisappeared_102.png http://forum.openscenegraph.org//files/well_transparency_206.png _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org