Hi Catalin,

If you have any multi-pass or multi-stage rendering, or stereo rendering
etc, that is being used then this will increase the number of bins that are
being actively used.

The OSG creates the render bin per frame based on what is required for that
frame so if a subgraph is no longer or newly culled then the number of bins
can go up and down.

Robert.

On Mon, 5 Aug 2019 at 22:38, Catalin Flower <[email protected]> wrote:

> Hi,
>
> The number of Bins is different under Camera. The one displayed by
> StatsHandler(Camera) says 6 and if I do a visitor and count the
> node.getStateSet()->getBinNumber() I get 3: 0, 10, 100.
>
> Does the camera creates extra Bins?
>
> Thank you!
>
> Cheers,
> Catalin
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76557#76557
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to