Hi Catalin, Lighting is very interesting topic in OpenGL (and OSG). Have a look at this opensource project for inspiration about lighting with shaders ( http://openig.compro.net/ ). It is hosted on github where you can find the sources including the shaders. https://github.com/CCSI-CSSI/MuseOpenIG .. It has implementation of Forward+ where you can have hunderds of lights in realtime. Here some video https://www.youtube.com/watch?v=l1EXIYBVH5g .. This project is stopped but it is still interesting and I know few companies is using it for simulation
On Sat, Aug 10, 2019 at 7:49 AM Catalin <inbox....@gmail.com> wrote: > Hi, > > Does OSG has some shaders that replicates the fixed pipeline of OpenGL > (1.x) with the 8 lights? > > Thank you, > Catalin > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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