robertosfield wrote:
> Hi GG,
> 
> 
> I'm not the author of osgFX::Outline so the only way for me to give you more 
> information would be to reach through the code myself and then pass on my 
> interpretation.  This is something you can do too, and would recommend as you 
> are the one that wants to learn about it.
> 
> 
> As a general note, osgFX is very old part of the OSG and hasn't been touched 
> much since it was written.  It was written prior to the development of modern 
> OpenGL features so if I were to write effect these days I would write them 
> from scratch rather than rely upon osgFX.
> 
> 
> 
> Robert.
> 
>  ------------------
> Post generated by Mail2Forum


Thank you, Robert. I had finished the work. It's outdated to use 
fixed-pipeline. I am a beginner to develop graphics application. I am learning 
how to improve my application using modern OpenGL.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76634#76634





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