robertosfield wrote: > Hi GG, > > > I'm not the author of osgFX::Outline so the only way for me to give you more > information would be to reach through the code myself and then pass on my > interpretation. This is something you can do too, and would recommend as you > are the one that wants to learn about it. > > > As a general note, osgFX is very old part of the OSG and hasn't been touched > much since it was written. It was written prior to the development of modern > OpenGL features so if I were to write effect these days I would write them > from scratch rather than rely upon osgFX. > > > > Robert. > > ------------------ > Post generated by Mail2Forum
Thank you, Robert. I had finished the work. It's outdated to use fixed-pipeline. I am a beginner to develop graphics application. I am learning how to improve my application using modern OpenGL. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76634#76634 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org