repost in google group; It seems like my reply to the mailing list does not 
show up in google groups.


Hi Jiljith,

The material has both an ambient and a diffuse texture (both refer to the 
same file)
while this can be made to work with a shader, using the fixed function 
pipeline means you'll have to choose one:

osgviewer -O DIFFUSE=0 12228_Dog_v1_L2.obj
Laurens.

On Tuesday, January 14, 2020 at 10:52:54 AM UTC+1, JILJITH JOHN wrote:
>
>
> Hi,
>
> I am developing a tool for editing 3D models using openscenegraph. When I 
> tried to load an .obj file, the texture is not applied. I am getting only 
> black shade.
> The model is imported using the below code. 
>
>
>  osg::ref_ptr<osg::Node> model1= osgDB::readNodeFile(path.toStdString());
>  model1->setDataVariance(osg::Object::DYNAMIC);
>
>
>
>

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