Hello everyone, I am trying to change the camera's perspective by calling setViewMatrixAsLookAt, but it is not making any change in the orientation of my scene. Here is the full code for the simplest application that reproduces my problem. There must be something I'm fundamentally misunderstanding here. I appreciate any and all help! Thanks in advance!
#include <osg/Geode> #include <osg/ShapeDrawable> #include <osgViewer/Viewer> // Get a new sphere geode osg::ref_ptr<osg::Geode> CreateSphereGeode( osg::Vec3 tCenter, // The location of the center of the sphere osg::Vec4 tColor, // The color of the sphere float fRadius // The sphere radius ) { // Create the geode to return osg::ref_ptr<osg::Geode> pRetv = new osg::Geode; // Create the sphere osg::ref_ptr<osg::Sphere> pSphere = new osg::Sphere(tCenter, fRadius); // Create the drawable osg::ref_ptr<osg::ShapeDrawable> pSphereDrawable = new osg::ShapeDrawable( pSphere); // Set the color pSphereDrawable->setColor(tColor); // Add the drawable pRetv->addDrawable(pSphereDrawable); // Return this geode return pRetv; } // The main application entry point int main(int argc, char *argv[]) { // Create the viewer osg::ref_ptr<osgViewer::Viewer> pViewer = new osgViewer::Viewer; // Create the top group parent osg::ref_ptr<osg::Group> pTopGroup = new osg::Group; // Create some spheres osg::ref_ptr<osg::Geode> pSphere1 = CreateSphereGeode(osg::Vec3(0.0f, 0.0f, 0.0f), osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f), 2.0f); osg::ref_ptr<osg::Geode> pSphere2 = CreateSphereGeode(osg::Vec3(10.0f, 0.0f , 5.0f), osg::Vec4(0.0f, 0.0f, 1.0f, 1.0f), 1.0f); osg::ref_ptr<osg::Geode> pSphere3 = CreateSphereGeode(osg::Vec3(-15.0f, 6.0f, 0.0f), osg::Vec4(0.0f, 1.0f, 0.0f, 1.0f), 4.0f); // Add these spheres to the top group node pTopGroup->addChild(pSphere1); pTopGroup->addChild(pSphere2); pTopGroup->addChild(pSphere3); // Here I am attempting to change the initial perspective, but I can make these numbers anything and it doesn't seem to change anything pViewer->getCamera()->setViewMatrixAsLookAt( osg::Vec3(-0.9983f, 0.0252f, -0.0530f), osg::Vec3(0.8639f, -2.5189f, -70.0939f), osg::Vec3(0.8880f, -1.5194f, -70.0726f) ); // Add a viewport to the viewer and attach the scene graph pViewer->setSceneData(pTopGroup); // Run the viewer return pViewer->run(); } -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/2d2db453-f9e4-4e01-ab2e-76d5c00dfa6d%40googlegroups.com.
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