I use node mask to show or hide parts of the scene graph. When enabling stereo mode in osg, it seems to completely ignore the node mask. Is this expected behaviour?
osg::DisplaySettings::instance()->setStereoMode(osg::DisplaySettings:: ANAGLYPHIC ); osg::DisplaySettings::instance()->setEyeSeparation( 0.055f ); osg::DisplaySettings::instance()->setStereo( true ); -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/af3f653c-bc8c-46e2-9c38-a034a7b0b9ea%40googlegroups.com.
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