Hello. I'm having a hard time implementing the ground fog as a shader. Could you please share the ground fog shader code or link?
please.. help.. Based on this I am referencing the link below to implement a height based ground fog. https://www.iquilezles.org/www/articles/fog/fog.htm The effect we want to implement finally is to implement the effect as shown in the link below. http://www.prepar3d.com/wp-content/uploads/2013/10/v2ExampleFog2On.jpg I've been trying in a number of ways, but the results are still not very good. -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/11740d02-efb8-4f52-a154-3a79c928069bo%40googlegroups.com.
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