On Mon, 8 Feb 2021 at 13:21, mirr...@gmail.com <mirro...@gmail.com> wrote:
> system win10&osg3.6.4 > > //Modifying the depth test sequence doesn't seem to work > setRenderBinDetails(1001,"DepthSorteBin"); > There isn't any specific advice we can provide as you've provided no specific information about the problem bit of your scene graph, all we have is a screen shot with a random white quad circled. The best I can suggest is to look at your database in a modelling tool and remove the offending bit of geometry/triangles. That assumes the problem is with some geometry in your scene. However, you don't provide any information that we can use so my suggestion is just a random guess as to what might be wrong. You really have to try and provide a clear explanation of what is your scene graph and where the problem might be in this scene graph.
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