Chris,

   This could have something to do with the recent changes in the FLT loader, I 
guess.

It has nothing to do with the FLT loader.  The attached files are
produced by the osgviewer after pressing 'o' with and without default
optimization.

set OSG_OPTIMIZER=DEFAULT
osgviewer --image skymap.jpg

set OSG_OPTIMIZER=OFF
osgviewer --image skymap.jpg


I have also attached a simple osg model to test texture compression by setting:
useHardwareMipMapGeneration TRUE
internalFormatMode USE_S3TC_DXT3_COMPRESSION


Brede


On 5/18/06, Chris Hanson <[EMAIL PROTECTED]> wrote:
Brede Johansen wrote:
> Hi Chris and others,
> Following the generate mipmap+texture compression procedure on the
> conformance page
> http://www.openscenegraph.org/osgwiki/pmwiki.php/Tasks/OpenGLConformance
> I got different results with the optimizer set to default and off.  I
> suspect something has changed in OSG because when I converted a file
> to .osg the texture "file" keyword was missing when optimizations was
> set to default.

   This could have something to do with the recent changes in the FLT loader, I 
guess.

> Regards
> Brede

--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
  "I set the wheels in motion, turn up all the machines, activate the programs,
   and run behind the scenes. I set the clouds in motion, turn up light and 
sound,
   activate the window, and watch the world go 'round." -Prime Mover, Rush.
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Attachment: saved_model_OFF.osg
Description: Binary data

Attachment: saved_model_DEFAULT.osg
Description: Binary data

Attachment: S3TC_DXT3_COMPRESSION.osg
Description: Binary data

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