Chris,
This could have something to do with the recent changes in the FLT loader, I guess.
It has nothing to do with the FLT loader. The attached files are produced by the osgviewer after pressing 'o' with and without default optimization. set OSG_OPTIMIZER=DEFAULT osgviewer --image skymap.jpg set OSG_OPTIMIZER=OFF osgviewer --image skymap.jpg I have also attached a simple osg model to test texture compression by setting: useHardwareMipMapGeneration TRUE internalFormatMode USE_S3TC_DXT3_COMPRESSION Brede On 5/18/06, Chris Hanson <[EMAIL PROTECTED]> wrote:
Brede Johansen wrote: > Hi Chris and others, > Following the generate mipmap+texture compression procedure on the > conformance page > http://www.openscenegraph.org/osgwiki/pmwiki.php/Tasks/OpenGLConformance > I got different results with the optimizer set to default and off. I > suspect something has changed in OSG because when I converted a file > to .osg the texture "file" keyword was missing when optimizations was > set to default. This could have something to do with the recent changes in the FLT loader, I guess. > Regards > Brede -- Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus "I set the wheels in motion, turn up all the machines, activate the programs, and run behind the scenes. I set the clouds in motion, turn up light and sound, activate the window, and watch the world go 'round." -Prime Mover, Rush. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
saved_model_OFF.osg
Description: Binary data
saved_model_DEFAULT.osg
Description: Binary data
S3TC_DXT3_COMPRESSION.osg
Description: Binary data
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