Hi, Just doing some pestering. I didn't receive a response to the email bellow I sent a week ago so I assume nobody has a better suggestion. The solution I will implement will not be pretty so I would like to avoid subclassing the cull visitor.
Last call for ideas how could do this neatly. Cheers, Brad -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christiansen, Brad Sent: Wednesday, 31 May 2006 3:52 PM To: 'osg users' Subject: [osg-users] Sort callback on CameraNodes rtts Hi, I am reimplementing some of our own overlay code to use the osgSim::OverlayNode to take advantage of the new rtt support in OSG. I am using osg 1.0. What I would like to do is set a sort callback on the rtts that is used to draw the graph under the CameraNode in the OverlayNode. After looking at the code the only option I can see is to override the CullVisitors apply(osg::CameraNode& camera) method. Is there a better way to do that? Cheers, Brad DISCLAIMER:----------------------------------------------------------------- ---------- This Email may contain confidential and/or privileged information and is intended solely for the addressee(s) named. If you have received this information in error, or are advised that you have been posted this Email by accident, please notify the sender by return Email, do not redistribute it, delete the Email and keep no copies. ---------------------------------------------------------------------------- ---------- _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ DISCLAIMER:--------------------------------------------------------------------------- This Email may contain confidential and/or privileged information and is intended solely for the addressee(s) named. If you have received this information in error, or are advised that you have been posted this Email by accident, please notify the sender by return Email, do not redistribute it, delete the Email and keep no copies. -------------------------------------------------------------------------------------- _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
