Hi Leo,

On 6/13/06, Leo Lam <[EMAIL PROTECTED]> wrote:
It's the first I'm afraid... the idea is to get the user to view the
monocular image with both eyes (could've been done with an eye patch, but
we'd like to make it less obvious :)

Still not clear on what you want.  You want the left eye and right eye
image to be the result of the left eye view?  Or the right eye to be
blacked off?

Can this be done with a mask or function or would some modifications be
necessary?

For stereo imagery and movies I have used node masks in the past, see
the osgstereimage example.  Perhaps you could do something similar to
blank off the scene for the inappropriate eye.

Or perhaps just use two SceneView's one for each eye, but only render
the one you want.  You'll need to share the same osg::State object
between the two SceneView's as you'll be sharing the same graphics
context.

Robert.
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