Hi Robert,

   again me :-)

 
ok so you give the possibility to any OSG user to pass to OSG an unknow OpenGL modes, but the OpenGL state attribute use jointly
with this OpenGL mode must be define in osg::StateAttribute::Type.

So if a want to use a extension of OpenGL with new mode and state attribute
I could use the new mode in OSG without problem
but i must submit a new osg::StateAttribute::Type (Like the osgNV* ).
The extension possibility offered by the non-enum osg::StateAttribute::GLMode is broken
by the enum osg::StateAttribute::Type.


Best regards for your work and for you.
I stop to insist

Thank for you patience
David

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