On 6/15/06, david callu <[EMAIL PROTECTED]> wrote:

Hi Robert


>but I'm certainly not about to try and put all
>the OpenGL enum is one huge enum list would be madness.

there are only 64 GLenum to put in the enum list
just the GLenum past to glEnable/glDisable

And extensions?? And different OpenGL versions???  When I say the
route I've taken is for extensibility and maintainability I'm very
serious.

Robert.
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