Thanks for the answers. The compilation and liking are now ok. But when we run the application, the system can't find the dynamic library OpenThreadsWin32d.dll.
Once you have compiled OpenThreads and Producer (in both Debug and Release), copy the DLLs named OpenThreadsWin32[d].dll and Producer[d].dll to a folder where the PATH environment variable points to. You can put them in c:\windows\system32 (dirty solution) or create a dedicated folder (e.g. c:\libs\bin) and append it to your PATH variable (right click My Computer / Advanced / Environment variable). Then, you can use this folder to put all the libraries that you compile by yourself (you might put osg*.dll here if you plan to work on your own osg-based project later) Thibault _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
