Was this fixed here and will a CVS update make the problem go away? http://openscenegraph.org/archiver/osg-users/2006-April/0035.html Joe
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, June 16, 2006 6:11 AM To: osg users Subject: Re: [osg-users] Can I add a camera this way? Hi Donn, I'm afraid this Don Burns area of experitise, he's away for a couple more weeks so I'll have stab. For of all I'd recommend setting up the camera config up front like the osgwindows example does, then running viewer.realize(). This certainly works so if you follow this route then things are likely to work just fine. Robert. On 6/16/06, Mielcarek, Donn <[EMAIL PROTECTED]> wrote: > > > > > I'm trying to add a camera to a viewer using > this code. The camera works, but if I press > 's' for statistics, the application locks up. > Is this a legit way to add a second camera? > > Producer::Camera *followerCamera; > Producer::Camera *mainCamera = viewer.getCamera(0); > Producer::CameraConfig *cameraConfig = viewer.getCameraConfig(); > > mainCamera->setShareLens(false); > followerCamera = new Producer::Camera(); > followerCamera->setShareLens(false); > followerCamera->getLens()->setAutoAspect(true); > followerCamera->setRenderSurface( > mainCamera->getRenderSurface()); > followerCamera->setSceneHandler( > mainCamera->getSceneHandler()); > > cameraConfig->addCamera("followerCamera",followerCamera); > > > Donn M > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
