On 6/22/06, Thom DeCarlo <[EMAIL PROTECTED]> wrote:
Ok, I'm going to take the plunge and replace the OS on my home computer. My first question is, which Linux should I install? It has been 10 years since I've had much to do with any of the Unixes (IRIX and Solaris).
Linux is just a unix at heart, X11 and Unix artchitecture under the hood, so much will be familiar from "old" times.
One of the guys at my office likes Mandrake (Mandriva?)... I've seen the name Ubuntu bandied about... Then there is Suse and Fedora... Not to forget OpenBSD. (or is it FreeBSD?) And what is a Debian, anyway? What do you folks like for OSG development, and why?
I've be using various Suse for quite a few years now, and prior to that a bit of RedHat. Susu 10.0 works pretty well on my range of systems, so I'd certainly be happy recommending it. It looks like Suse 10.1's new package mananger is broke so would be worth hanging back on it till its fixed. I haven't tried any other distributions for a long time, too busy to tinker. The OS is just the work horse, my real interest is graphics - I'd much rather tinker with a new OpenGL feature, optimization, or new design approach than tinker with just another OS varient. I've found Linux a very effective platform for developing graphics software, in part due to my IRIX up bringing, as Unix just plain makes sense to me. When I got my first home PC I worked under Windows, but once Linux got mature enough of the graphics driver front, I just used Windows less and less as I wasn't productive compared to what I could do under Linux. My wife and young children predomintaly use Linux, but mainly just because their dual boot machine comes straight up into Suse10.0, and it does pretty well all they want save for playing a few games and Skype video. Its just a computer to them, its certainly isn't any more difficult for them to use than Windows. Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/