Hi all,

I'm a newbie in OpenSceneGraph.
I played around with the examples and I have a question concerning the "osgfbo" 
example in osg-1.0. The cow is rendered into a texture and that texture is 
mapped to the polygon. Now my question: The texture is the render target of the 
framebuffer object. Is there any way I can get an image of that texture and 
save it to harddisk?

regards,
Oliver

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