Hi all, I'm a newbie in OpenSceneGraph. I played around with the examples and I have a question concerning the "osgfbo" example in osg-1.0. The cow is rendered into a texture and that texture is mapped to the polygon. Now my question: The texture is the render target of the framebuffer object. Is there any way I can get an image of that texture and save it to harddisk?
regards, Oliver _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
