Have a look at the osgprerender example, it has a code path that does the read back, the jist of it is to attach na osg::Image to the RTT CameraNode.
On 6/30/06, Oliver Kutter <[EMAIL PROTECTED]> wrote:
Hi all, I'm a newbie in OpenSceneGraph. I played around with the examples and I have a question concerning the "osgfbo" example in osg-1.0. The cow is rendered into a texture and that texture is mapped to the polygon. Now my question: The texture is the render target of the framebuffer object. Is there any way I can get an image of that texture and save it to harddisk? regards, Oliver _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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