Have a look at the osgprerender example, it has a code path that does
the read back, the jist of it is to attach na osg::Image to the RTT
CameraNode.

On 6/30/06, Oliver Kutter <[EMAIL PROTECTED]> wrote:
Hi all,

I'm a newbie in OpenSceneGraph.
I played around with the examples and I have a question concerning the "osgfbo" 
example in osg-1.0. The cow is rendered into a texture and that texture is mapped to the 
polygon. Now my question: The texture is the render target of the framebuffer object. Is 
there any way I can get an image of that texture and save it to harddisk?

regards,
Oliver

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to