Robert,

At the OSG course in May, I asked Don about displaying huge amounts of
point data.  He recommended I write you an email because he's seen you
do cool things with point clouds in the past.

I currently create point clouds by passing a vertex array to a geometry
and adding a GL_POINTS primitive set.  I create IVE files of point
clouds, each with about 25,000 points.  These get added to my scene
graph as paged LODs.  The problem is that when my point count gets up in
the several hundred thousand range, visualization becomes much too slow.
I'd like to be able to view millions of points if possible.

Do you have any recommendations for displaying huge amounts of point
data?

Thank you!

Andrew
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