Robert and all, I think the details with Eric's problem are at the root of the problem I reported earlier that when performing "render to image" with a camera, that the image is be forced into an RGBA (8bit) format, even when I am trying to capture a 16bit float format.
Is this something we could all get resolved before the 1.1 release? -Brad --- RSC BDC > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Eric Sokolowsky > Sent: Wednesday, July 05, 2006 6:14 AM > To: osg users > Subject: Re: [osg-users] OpenSceneGraph-1.1 Release Candidate this week > > On Tue, 4 Jul 2006, Robert Osfield wrote: > > > Hi All, > > > > My inbox is pretty well emptied, and most of the remaining issues that > > have been brought to my attention (and addressable in the current 1.1 > > timeframe) and delt with. I'm waiting on a few updates to the Xcode > > projects for recent file addtions, once these arrive I believe we'll > > be pretty close to being ready for 1.1 rc1. I would like to make rc1 > > this week. > > > > Could user check out the current version in CVS and compile and test > > it on as many platforms as possible, and report success failure. If > > there are any failures could you report the specifics of the failure > > so we can work together to resolve remaining issues. > > > > Thanks in advance for your assistance, > > Robert. > > Robert, > > I am working with the code that reads a texture back from the graphics > card, > osg::Image::readImageFromCurrentTexture(). When I read a texture from the > graphics system into a new Image object (one that had not previously been > filled with another method) some of the parameters are incorrect. > I am trying to determine what the difference is between > Image::_pixelFormat > and Image::_internalTextureFormat. Can you explain the difference? Also, > Image::_packing was not previously set by this routine, so I added a > call to glGetIntegerv(GL_UNPACK_ALIGNMENT, &packing). The existing call > to glGetTexLevelParameteriv(textureMode, 0, GL_TEXTURE_INTERNAL_FORMAT, > &internalformat) was occurring too late, so it was moved earlier. > > I can send you the partial changes, but I am still trying to catch an > error that I am experiencing with a particular set of images. > > -- > ____ __ Eric Sokolowsky (GST) NASA Goddard Space Flight > Center > / __/__/_/__ Visualization Programmer Scientific Visualization > Studio > / __/ _/ / _/ 301.286.3751 Mailstop 610.3 Bldg 28 Rm > E102 > /___/_//_/__/ [EMAIL PROTECTED] Greenbelt, MD 20771 > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
