On 7/11/06, Simon Leung <[EMAIL PROTECTED]> wrote:
I was wondering if anyone knows how to determine if a node is in the camera's current field of view. Thank you for your time.
You can add a custom cull callback, if it gets called then its in the view frustum. However, you might want to expland on what you are trying to do as there might well be a simpler solution. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
