Hi Yigang, The osgText::String holds characters as ints rather than char to avoid just this problem. There is encoding support in osgText::String as well. osgText::Text stores all its character data in osgText::String so just use this.
On 7/12/06, Yigang Wang <[EMAIL PROTECTED]> wrote:
Thanks for your reply. I have tried the example, but didn't succeed. The problem is that Chinese is multibyte character, there exist encoding problem i think. Thanks. yigang ----- Original Message ----- From: "Robert Osfield" <[EMAIL PROTECTED]> To: "osg users" <[email protected]> Sent: Wednesday, July 12, 2006 5:17 PM Subject: Re: [osg-users] Different fonts > On 7/12/06, Yigang Wang <[EMAIL PROTECTED]> wrote: >> Hi, Robert, >> How to show Chinese font in OSG? Does it support? > > I believe it works just fine, all you need to do is set the font > filename on the text and set the orientations as required. See > osgtext. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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