Hello all,
 
I'm currently about to begin a project using OSG for the first time. It's a training simulation project which requires a 3D visualisation of the output from 4 CCTV cameras on a single screen. The cameras focus on various positions on a piece of equipment (in 3d world) so the operator can monitor it's status. The problem arises because the screen (with the 4 camera views tiled) needs to be displayed in a GLStudio application. So we need to take the visualisation from OSG and incorporate it within a 3D model of a control console in GLStudio.
 
Has anyone come across combining OSG into GLStudio or have any suggestions on how to take a 3d view from OSG and drop it into another program to update in real time? It had been mentioned that rendering to a texture using OSG and applying that texture to the 3d console model in GLStudio might be an option, does that sound sensible?
 
Greg Udall BSc (hons)
Visualisation Engineer
Marine Division
 

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