Hello
all,
I'm currently about
to begin a project using OSG for the first time. It's a training
simulation project which requires a 3D visualisation of the output
from 4 CCTV cameras on a single screen. The cameras focus on various
positions on a piece of equipment (in 3d world) so the operator can
monitor it's status. The problem arises because the screen (with the 4
camera views tiled) needs to be displayed in a GLStudio application. So we need
to take the visualisation from OSG and incorporate it within a 3D model of a
control console in GLStudio.
Has anyone come
across combining OSG into GLStudio or have any suggestions on how to take a 3d
view from OSG and drop it into another program to update in real time? It had
been mentioned that rendering to a texture using OSG and applying that texture
to the 3d console model in GLStudio might be an option, does that sound
sensible?
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