In 1.0 this code snippet worked as expected
    //Modified code from osgtext example
    osgText::Text* text4 = new osgText::Text;
    text4->setFont("fonts/times.ttf");
    text4->setPosition(center);
    text4->setAxisAlignment(osgText::Text::SCREEN);
    text4->setAlignment(osgText::Text::CENTER_CENTER);
    text4->setCharacterSizeMode(osgText::Text::SCREEN_COORDS);
    text4->setText("SCREEN");
    geode->addDrawable(text4);

In 1.1 the setCharacterSize(SCREEN_COORDS) will distort the scalling of the 
text?

Has the method for doing this changed or is this a bug?
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