Hi Dennis,

I did actuall merge a fix for scaling of screen space text, this is
probably the most likely change that would affect things between 1.0
and 1.1.  Have a look at OpenSceneGraph viewcvs.

Could you post a complete modified osgtext so I can test it at my end.

Robert.

On 7/20/06, Bunfield, Dennis AMRDEC/Davidson
<[EMAIL PROTECTED]> wrote:
In 1.0 this code snippet worked as expected
    //Modified code from osgtext example
    osgText::Text* text4 = new osgText::Text;
    text4->setFont("fonts/times.ttf");
    text4->setPosition(center);
    text4->setAxisAlignment(osgText::Text::SCREEN);
    text4->setAlignment(osgText::Text::CENTER_CENTER);
    text4->setCharacterSizeMode(osgText::Text::SCREEN_COORDS);
    text4->setText("SCREEN");
    geode->addDrawable(text4);

In 1.1 the setCharacterSize(SCREEN_COORDS) will distort the scalling of the 
text?

Has the method for doing this changed or is this a bug?
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