On 7/21/06, E. Wing <[EMAIL PROTECTED]> wrote:
I think its a bug. The places where the footprints are left don't seem to be consistent for me and they don't seem to follow any intuitive pattern.
The intersections are just left after a certain number of frames that that the app has run, they won't be made at exactly the same position each time you run the app. As long as the sphere segmenet intersects the terrain at the same position that it leaves its intersection line I'm happy, its not a bug. The intersection code is all C++ so its likely to be affected by too many cross platform issues. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
