On 7/22/06, Yanling Liu <[EMAIL PROTECTED]> wrote:
Finally I solved the problem. I used to have Fox window+Fox
glCanvas+osgUtil::SceneView. After changed to Fox window + Fox Canvas +
Producer::RenderSurface + osgUtil::SceneView, everything is fine! So the
point is to use rendersurface instead of Fox's opengl content class.

Glad to hear you have some of sort of resolution.  I'd dig into the
details of the glCanvas in FOX though, its shouldn't be too much
different to Producer::RenderSurface w.r.t setting up a graphics
context.

Robert.
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