In osgviewer press 'z' move the way you want then press 'z' again to end recording, the path will be written out to saved_animation.path. Then in osgviewer you can reply the path:
osgviewer -p save_animation.path mymodel.osg On 7/24/06, Anurag Mairal <[EMAIL PROTECTED]> wrote:
Hi, can you please tell me how to create an animation path? I tried with osgviewer but its not meeting my requirements. Thanks, Please reply back, Anurag --- Mustafa <[EMAIL PROTECTED]> wrote: > I have created an animationpath and inserted some > control points. > > 1) Now I want to delete some of the control points? > there is no > delete method, but used ControlPointMap do delete. > Is it the right > way? > > 2) Also I tried to modify the time values in the > ControlPointMap. > > > Above two operation is successfull, but in the > animation there are > some gaps. I mean, in some part of the animation, > model becames > invisible then after few seconds it is visible... > > Do I need to recalculate the interpolation between > ControlPoints? > With wich method ? > > BR > > Send instant messages to your online friends > http://uk.messenger.yahoo.com > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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