On 7/24/06, Qasim Mumtaz <[EMAIL PROTECTED]> wrote:
Hi, Just wanted to know how can you control the frame rate in osg using osgProducer::Viewer. For e.g if loading a simple model fires round 70 fps, how can we force it to draw 24fps ? Any help will be appriciated.
The osgProducer::Viewer doesn't have an means for slowing frame rate. You could probably implement your own by adding a sleep/YeildCurrentThread timed section into the main loop after the sync. What is your reason for pulling back the frame rate? Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
