Hm. I noticed a small issue with text size in OSG 1.1. My app specifies the size in object coords and the axis alignment as XY_PLANE. In the v1.1 osgText, the apparent size of the text seems to be about twice as large as what it was in v1.0.
I was trying a hybrid (v1.1 osgText with v1.0 everything else), which could've been responsible for this issue. I'll try it this week with both v1.1, and if it still renders incorrectly, I'll also try the latest CVS. -Paul > > Hi Dennis, > > On 7/21/06, Bunfield, Dennis AMRDEC/Davidson > <[EMAIL PROTECTED]> wrote: > > Thanks for the quick reply. Attached is the modified > osgtext example I made to show you the scaling text problem. > > Thanks for the osgtext.cpp, using this test I've been able to > reproduce and track down the problem and verify the fix. A > cvs update will fix the problem. > > Cheers > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
