Hi All,
Is there a way to specify an absolute pivot point to a scene's
root while spinning in osgviewer? It seems to move around...??
Let me explain. The "box" of interest sits in the middle of a star
field that is 100x bigger and then as I zoom-in, I want to rotate
around "the box" in the exact middle but I can't seem to make
it consistently stay/line-up at 0 0 0 where it should be locked.
Thanks,
David
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