Is there a simple fix to make Shader::loadShaderSourceFromFile() look in directories contained in OSG_FILE_PATH? Or is there a bunch of code I should start writing if I want that feature? Suggestions welcomed..... -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.mogumbo.com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
- [osg-users] loadShaderSourceFromFile using OSG_FILE_PATH Terry Welsh
- Re: [osg-users] loadShaderSourceFromFile using OSG_F... Farshid Lashkari
